Create a Microscopic Bone Environment in Cinema 4D: Part 1

In part 1 of this tutorial I will show you one technique for modeling “spongy bone matrix”, the cavernous mesh-like bone tissue found deep inside human bone.

Even if you aren’t a medical animator, or have no interest at all in science visualization, I think you may learn a few things about metaballs and the mograph module. The mograph tools in cinema 4D are not only great animation tools, but useful modeling aids as well.

Part 2 will cover texturing, lighting and rendering.

UPDATED version: November 21, 2010
• Trimmed some fat and boosted the audio.

20 thoughts on “Create a Microscopic Bone Environment in Cinema 4D: Part 1

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