Cinema 4D Quick Tip #002: Simplify Dense Splines

Here’s my first recorded tutorial for Cinema 4D which covers a quick way to simplify very dense splines. Now and then the point count on an editable spline will get away from you, maybe due to having used a plugin to generate the path or from having subdivided it 8 times too many.

Here’s a method you can use to generate a lighter spline which utilizes the Mograph module. As I said, it’s my first, so be kind🙂 Hopefully the info is clear and you will find it helpful.

(I’d recommend clicking the fullscreen toggle for better visual clarity)

Resources:

You can also check out the Remotion plugin DiTools which includes a spline simplifier tool (among MANY other useful tools!)

DiTools Link. Click here for info on the plugin

The plugin OneSpline by Kuroyume generates a single spline based on all of its spline children.
I used this plugin to initially create the paths used in the tutorial.

OneSpline Link. Click here for info on the plugin

6 thoughts on “Cinema 4D Quick Tip #002: Simplify Dense Splines

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