joel•O•tron

Create a Microscopic Bone Environment in Cinema 4D: Part 1

Posted in 3D Models, Cinema 4D, Medical Animation, Tips/Tutorials by Joel Dubin on November 17, 2010

In part 1 of this tutorial I will show you one technique for modeling “spongy bone matrix”, the cavernous mesh-like bone tissue found deep inside human bone.

Even if you aren’t a medical animator, or have no interest at all in science visualization, I think you may learn a few things about metaballs and the mograph module. The mograph tools in cinema 4D are not only great animation tools, but useful modeling aids as well.

Part 2 will cover texturing, lighting and rendering.

UPDATED version: November 21, 2010
• Trimmed some fat and boosted the audio.

Pack Shots

Posted in 3D Models, Cinema 4D, Package shots by Joel Dubin on February 20, 2010

Here are some product shots I put together in Cinema 4D. This one was for the heart medication Plavix. I created the animated end tag for the ad spot first and then was asked to create the print ad. It ran in Time magazine in 09, which I suppose was cool.

Medication that prevents dogs from vomiting. These are shots from the animation. Two versions.

Another for a “botox-like” drug, also from an animation.

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