joel•O•tron

Glass Test

Posted in Cinema 4D, Experimental by Joel Dubin on January 24, 2011

Messing around with the glass and GI settings in Cinema 4D R12. Don’t get a lot of opportunities to explore these 2 facets of C4D but thought I’d share the result. Inspired a bit by the Maxon R12 logo. Trying to get rid of that white sphere reflected on the floor to the right. Would like it to reflect in the glass but not on the floor. Tried excluding it via the compositing tag just on the floor. I’ll get it…

One Response

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  1. davdalx said, on September 14, 2011 at 6:50 am

    Nice! Did you figure out how to hide the reflection from the floor? I have that problem as well :-S


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