joel•O•tron

Create a Microscopic Bone Environment in Cinema 4D: Part 1

Posted in 3D Models, Cinema 4D, Medical Animation, Tips/Tutorials by Joel Dubin on November 17, 2010

In part 1 of this tutorial I will show you one technique for modeling “spongy bone matrix”, the cavernous mesh-like bone tissue found deep inside human bone.

Even if you aren’t a medical animator, or have no interest at all in science visualization, I think you may learn a few things about metaballs and the mograph module. The mograph tools in cinema 4D are not only great animation tools, but useful modeling aids as well.

Part 2 will cover texturing, lighting and rendering.

UPDATED version: November 21, 2010
• Trimmed some fat and boosted the audio.

18 Responses

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  1. Selcuk Can Guven said, on November 17, 2010 at 10:42 am

    Thank a million Joel!

    This can rock my world for an upcoming presentation about bone marrow transplantation.

  2. Joel Dubin said, on November 17, 2010 at 1:30 pm

    Cool–glad it can be of help. I will try to get to part 2 real soon.

  3. ronn trevino said, on November 17, 2010 at 1:42 pm

    Looking forward to part II.. thanks for the Tutorial!

  4. Joe Ski said, on November 17, 2010 at 3:33 pm

    Hi Joel, thanks for sharing this interesting technique!! Looking forward to Part 2.

  5. Joel Dubin said, on November 17, 2010 at 8:08 pm

    Thanks for the interest guys.

  6. Alex Czetwertynski said, on December 1, 2010 at 10:42 pm

    Hey Joel

    This was extemely interesting. I had never really understood the use of the iron tool, nor did I know about Metaballs and splines. You have opened a lot of new creative pathways for me.
    Thanks so much! Really looking forward to more

    PS : your speed and style of explanation is really good, not boring, not too fast, just right

    Keep up the great work

    Alex

    • Joel Dubin said, on December 2, 2010 at 11:51 pm

      Thanks for checking it out Alex! Hope to do more soon. Enjoy perusing your forums very much.

  7. pfx said, on January 7, 2011 at 1:55 pm

    Some very interesting work
    :)

  8. paulesc said, on February 24, 2011 at 11:05 am

    Hey excellent tutorial. When will part 2 be coming out?

    Paul

  9. Joel Dubin said, on February 24, 2011 at 3:17 pm

    Thanks and sorry for the delay. It’s been months! I’m still planning on a followup tutorial (and a few others).

  10. Maria said, on June 17, 2011 at 4:49 pm

    Thank you so much!! Excellent, clear and helpful tutorial! Is there going to be part II?

  11. adam cahill said, on July 4, 2011 at 6:35 pm

    Thanks Joel – it would be so cool if you could upload part 2 – plleeeaassseee :-D

    I only found your site today, but you are clearly very advanced at C4D, any more tuts would be great!

  12. Hugo Beyts said, on July 5, 2011 at 3:55 pm

    That was about the best C4D tutorial I’ve ever seen. So many new things to play with and the results look amazing. I was actually grinning like an idiot at the final result! Please more!

    • Joel Dubin said, on July 6, 2011 at 3:23 am

      Thanks for the nice comments. I hope to get back recording tutorials shortly.

  13. Kola said, on July 25, 2011 at 4:55 pm

    Great tutorial ! I just discovered your blog (and your works) and it’s awesome. Cheers from France !

  14. khoi said, on August 15, 2011 at 1:50 pm

    Wow, amazing, i have taken a lot of courses of C4D, but havent seen anything so wonderful like your works. Learn a lot of things from this tut, thank you! ^^

  15. Sascha said, on February 25, 2012 at 9:16 pm

    Thank you very much!

  16. Logan said, on May 11, 2012 at 4:14 am

    Great tutorial! Thanks for taking the time to explain some of your technique.


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