joel•O•tron

Swamp Graphics

Posted in After Effects, boards, Cinema 4D, Motion Graphics, Television by Joel Dubin on August 30, 2010

Back in November on ’09, R.Scott Purcell, Bob Larkin and I were asked to work on title design for the History Channel show “Swamp People” which premiered just recently. Although the client wound up going with another studio in the end, I thought I’d post some images anyhow.

Scott did some kickass comps, filming elements in his bathtub and incorprating the results with footage from the show. Below are some screen grabs from his submissions.

You can check out more of Scott’s work here: Betatron

I set off in a different direction, exploring some 3d approaches in Cinema 4D. I will not deny that the shot below may have been influenced from having just recently watched that old 70s Sid and Marty Krofft show: Land of the Lost. Rarrgh!

Got to play with the C4d plugin Ivy Grower for this one. See my post about Ivy Grower here.

And this one below was an idea we had to turn the show title into a night lantern of sorts, surrounded by a swarm of fireflies and plenty of mosquito’s I’m sure.

Cinema 4D Quick Tip #002: Simplify Dense Splines

Posted in Cinema 4D, Tips/Tutorials by Joel Dubin on August 15, 2010

Here’s my first recorded tutorial for Cinema 4D which covers a quick way to simplify very dense splines. Now and then the point count on an editable spline will get away from you, maybe due to having used a plugin to generate the path or from having subdivided it 8 times too many.

Here’s a method you can use to generate a lighter spline which utilizes the Mograph module. As I said, it’s my first, so be kind :) Hopefully the info is clear and you will find it helpful.

(I’d recommend clicking the fullscreen toggle for better visual clarity)

Resources:

You can also check out the Remotion plugin DiTools which includes a spline simplifier tool (among MANY other useful tools!)

DiTools Link. Click here for info on the plugin

The plugin OneSpline by Kuroyume generates a single spline based on all of its spline children.
I used this plugin to initially create the paths used in the tutorial.

OneSpline Link. Click here for info on the plugin

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